![]() The gameplay loop for this build is similar to that of the Star-Eating Barrage. Your decaying Armor Charge has a longer duration.Īfter using your class ability, your next weapon final blow spawns an Orb of Power. Increases the maximum number of stacks of Armor Charge you can carry by 1. Your powered melee final blows create Orbs of Power. Additionally, your Armor Charge is consumed and you gain additional melee energy for each stack. When your melee energy is fully expended, you gain melee energy. You gain a bonus to intellect while you have any Armor Charge. Mods: The mods you’ll need are Siphon and Surge mods matching your weapons, plus:.Stats: Maximum Resilience and intellect are best.Abilities: When unlocked, Shackle Grenade will be best.Fragments: Thread of Wisdom, Thread of Warding, Thread of Propagation and Thread of Mind.At maximum overcharge, you also gain an overshield." While your Super energy is full, picking up an Orb of Power overcharges your Super, causing you to gain a burst of healing when cast and a bonus to your Super damage. For the Exotic, you’ll definitely need Star-Eater Scales: ArmorĮxotic Perk: "You gain additional Super energy from Orbs of Power you pick up. Mandatory Gear: For weapons, Bad Juju is an option for improved super regeneration but is not needed/not worth it. ![]() Goal of the Build: Build your Super and utilize your abilities to unleash Silkstrike and take down bosses in a single Super. Pro tip: You can effectively fly with triple Grenade Kickstart, simply swing around your grapple point a few times until your grenade is fully refunded and keep moving forward.Įxcels in: Casual Content (Seasonal Activities, Strikes, etc.) If you see an opportunity, you can dive into the enemies and suspend them, use your melee, get out as fast as possible, and go back to grappling. ![]() Keeping track of your grapple points and finding angles to stay away from enemies but still providing utility to your team is paramount to finding success with this build. You will also be constantly gaining Woven Mail which will give you a 60% damage resistance by simply grappling. Through Thread of Ascent, you will constantly be reloading with every single grapple, allowing you to spam shots from above with a Blinding Grenade Launcher, for example, allowing your teammates to clear up for you. There may be niche areas of viability, but the loop is simply finding a good spot to ‘center’ your grappling around and constantly swing around using the grapple point you placed. This build is focused on fun more than anything else.
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